v0.0.7A Content Update
v0.0.7A Changelog:
- Light rework + cleanup of initial tutorial
- Reworked "Slice" Ability: Upgrades will now be less effective & cost more for this ability, however the cooldown for attacking slimes has been reduced from 0.8s >> 0.6s.
- Renamed "Angel Slime" to "Fairy Slime"
- Added new slime: Angel Slime (Winter Forest)
- Added new hero interactions and UI; Respawn All, Rest All
- Added reset disclaimer in Main Menu
- Updated handbook with new slime info
- Adjusted maximum slimes 20 >> 18
- Increased spawn rate 1/s >> 2/s
- Adjusted health and coin drops for some slimes
- Fixed a bug where XP would exceed the level-up threshold when re-loading the game
- Fixed buggy movement of Red Slime
Upcoming: Ability Packs, Map, New Objectives, New currency
(I am aware of the buggy Angel movement and unbalanced late-game. This will be fixed in future patches!)
Files
Get Harvest Havens v0.0.8A
Harvest Havens v0.0.8A
Status | In development |
Author | Pixlix Studios |
Genre | Fighting |
Tags | 2D, Clicker, Endless, Idle, Low-poly, Monsters, Relaxing, Side Scroller, Singleplayer, Unity |
More posts
- v0.0.8A Major Fixes + NEW SLIME91 days ago
- v0.0.7A Minor Changes92 days ago
- v0.0.7A HotfixDec 19, 2024
- Game Roadmap - Harvest Havens (Alpha)Dec 09, 2024
- v0.0.6A Hotfix 2Dec 09, 2024
- Known Major IssueDec 09, 2024
- v0.0.6A HotfixDec 07, 2024
- v0.0.6A New Area + Progression PolishingDec 07, 2024
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